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Funplay Godot MCP

stdio bridge for the local Godot Editor MCP server from FunplayAI/funplay-godot-mcp.

GDScript
★ 40 stars Last pushed 2026-07-31 License: MIT

Connect

Review any command before running it. Package names and URLs come from the server's own registry entry.

Package (npm 0.10.0)

npx -y funplay-godot-mcp@0.10.0

Or add to your MCP client config:

{
  "mcpServers": {
    "funplay-godot-mcp": {
      "command": "npx",
      "args": [
        "-y",
        "funplay-godot-mcp@0.10.0"
      ],
      "env": {
        "FUNPLAY_GODOT_MCP_URL": "<YOUR_VALUE>",
        "GODOT_MCP_URL": "<YOUR_VALUE>",
        "FUNPLAY_GODOT_MCP_TOKEN": "<YOUR_VALUE>",
        "GODOT_MCP_TOKEN": "<YOUR_VALUE>"
      }
    }
  }
}
  • FUNPLAY_GODOT_MCP_URL — Optional Godot MCP HTTP endpoint. Defaults to http://127.0.0.1:8765/.
  • GODOT_MCP_URL — Compatibility endpoint variable used when FUNPLAY_GODOT_MCP_URL is not set.
  • FUNPLAY_GODOT_MCP_TOKEN required secret — Godot MCP local auth token from the Funplay MCP dock or user://funplay_mcp_settings.cfg.
  • GODOT_MCP_TOKEN secret — Compatibility token variable used when FUNPLAY_GODOT_MCP_TOKEN is not set.

Related servers

Data from the Official MCP Registry